Audio project for this indie game that took over a year to complete. Audio direction, sound design, audio design and implementation, audio programming…
This the project of the audio for the trailer of the Ereban: Shadow Legacy game on the occasion of its launch.
I was provided with the video with audio reference for the dialogue and music feeling, a written description of the narrative structure with timings and the music separated by tracks/stems (I asked for it in this way).
Almost a week of work, very interesting and of course, challenging.
Parts of the sound
I worked in different aspects to achieve the best sound design I could come with:
- Music: Music was edited by removing parts of some of the tracks to leave “space” for sound effects for visuals, for cinematic drama or voices. Also added some musical details to enhance energy in key parts.
- Voices: Sound treatment and enhancement for voices, nothing more since it is the most important part over anything else.
- Sfx: I manually created the sound for the scenes, by using same sound effects created for the game (also by me), so the sound would be same as captured in the game, but taking this advantage to enhance or remove some layers depending on importance, leave space for the rest of elements, like music, voices or cinematic effects.
- Cinematic: I treated this as the 4th element. It is sound effects, but they are not part of the scenes, neither of the music, nevertheless they join all together with power, impacting and moving the emotion throughout the trailer, it is key.
Mix
Once all was composed and properly working, I mixed the music as one layer, then the Sfx as another one, the music as another one and finally dialogue as the 4th one on top of the rest. As final step the mix of this 4 layers working in harmony.
Mastering
As final step I did the mastering considering that the trailer might be heard in a lot of different type of devices and speakers, but I did my best to enhance the energy and impact of the sound so the trailer could stand out enough.
Skills used in this project
Sound Design
Audio Mixing
Audio Mastering
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