Audio project for this indie game that took over a year to complete. Audio direction, sound design, audio design and implementation, audio programming…
Slot game with a medieval theme I worked on at Spearhead Studios.
Base game is located in a medieval town street, there are 3 measure bars that are filled up by collecting potions of different colors.
Bonus game is located in a battle field and some of the collected potions are used as multipliers for the winnings.
MUSIC & SFX
In base game there is a medieval festival music, made by guitar, flute, kind of organetto and some odd trumpets, with different levels of intensity according to the win levels that player has along the game play.
In bonus game music turns into epic battle music, keeping same medieval textures from base game but more orchestral.
Each symbol win animation has its own sound effects, done in a way that any combination of symbols sound with proper balance.
TASKS
- Sound Design: Sounds effects design, creation and specific adaptation for the game purpose.
- Music Composition: Original music composition and production.
- Audio Mixing & Mastering: Music and sound effects level, balance and mix. Mastering for web streaming formats (ogg, mp3).
- Audio Programing: Audio logic design and implementation for the game in HTML5 (Typescript).
Listen the music of this game in Spotify
Skills used in this project
Sound Design
Audio Mixing
Audio Mastering
Audio Programming
Music Composition
Play Demo
By pressing in the image below, you can play the game for fun in Spearhead Studios site (it opens in new window).
Check out related projects
Ereban Launch Trailer
Sound design, music production, mix and mastering for the Ereban Launch trailer video.
Nigromance – Waves Of Time
Short and fast but intense musical project for the release of this Nigromance single.



