Audio project for this indie game that took over a year to complete. Audio direction, sound design, audio design and implementation, audio programming…
Slot game located in a wonderful small town full of magic and colors. I worked on this project at Spearhead Studios.
The symbols are gems the shakes before they goes away like magical bubbles. Everything is delicate, tender, fairy tale kind and I can only miss an unicorn grazing around.
Base game is at day and bonus game is at night.
MUSIC & SFX
The ambient in base game is like a quiet fantasy forest, with a river and birds. And bonus game has soft crickets and other insects blended in the silent of the night.
Music is soft, magical, fairy and wonder kind and sound effects is based in mallets, small bells, chimes, bubbles, small stone hits…
I recorded some stone sounds and shakers in my studio to use them in the sound design.
TASKS
- Sound Design: Sounds effects design, creation and specific adaptation for the game purpose.
- Music Composition: Original music composition and production.
- Audio Recording: Recording of elements to be used in the sound effects production.
- Audio Mixing & Mastering: Music and sound effects level, balance and mix. Mastering for web streaming formats (ogg, mp3).
- Audio Programing: Audio logic design and implementation for the game in HTML5 (Typescript).
Listen the music of this game in Spotify
Skills used in this project
Sound Design
Audio Recording
Audio Mixing
Audio Mastering
Audio Programming
Music Composition
Play Demo
By pressing in the image below, you can play the game for fun in Spearhead Studios site (it opens in new window).
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