Book of Spies
octubre 2020

“Mission Impossible” kind of theme slot game I worked on at Spearhead Studios.
The game has a base game and, once you get 3+ Scatter symbols, you can pass into bonus game, where the theme locate the game in a kind of vault that it is opened at the end.

MUSIC & SFX
The whole sound design is around futuristic interfaces and computers, blended with guns loading and shooting.
The music in base game has 3 levels of intensity and tries to keep the “following trails”/”conspiracy” feeling.
In bonus game music just become “danger”/”action” cinematic style.

TASKS

  • Sound Design: Sounds effects design, creation and specific adaptation for the game purpose.
  • Music Composition: Original music composition and production.
  • Audio Mixing & Mastering: Music and sound effects level, balance and mix. Mastering for web streaming formats (ogg, mp3).
  • Audio Programing: Audio logic design and implementation for the game in HTML5 (Typescript).

Listen the music of this game in Spotify

Skills used in this project

Sound Design

Audio Mixing

Audio Mastering

Audio Programming

Music Composition

Play Demo

By pressing in the image below, you can play the game for fun in Spearhead Studios site (it opens in new window).

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