Audio project for this indie game that took over a year to complete. Audio direction, sound design, audio design and implementation, audio programming…
Beautiful Egyptian themed slot game I worked on at Spearhead Studios, as the second part of a previous one.
The base game is placed on banks of the Nile river, in front of big temple and a huge pyramid.
There are 2 gamble screens, with cards and a called “gamble ladder”. Both can be accessed once player get a win in base game.
There is a special feature that is represented by a sand storm and a magic light from the pyramid, when the symbols in the reel cascade.
Once you get 3 Scatter symbols, you can pass into the temple for the bonus game.
MUSIC & SFX
There is a soft and nice ambient sound of the water until player gets a win, when a Ney flute and a guitar start playing.
The music evolves in 3 levels of intensity according with the wins player can get by playing but also changes whenever player enters in any of the gamble screens.
During the special feature, there is no music since the SFXs are meant to be extremely intense, by the storm wind and the pyramid “magic” light.
Into the temple music changes to a relaxing but dense Egyptian music, where a flute dominate with strength.
TASKS
- Game Programming: Game client development in HTML5 (Typescript).
- Audio Programing: Audio logic design and implementation for the game in HTML5 (Typescript).
- Sound Design: Sounds effects design, creation and specific adaptation for the game purpose.
- Music Composition: Original music composition and production.
- Audio Mixing & Mastering: Music and sound effects level, balance and mix. Mastering for web streaming formats (ogg, mp3).
Listen the music of this game in Spotify
Skills used in this project
Sound Design
Audio Mixing
Audio Mastering
Game Programming
Audio Programming
Music Composition
Play Demo
By pressing in the image below, you can play the game for fun in Spearhead Studios site (it opens in new window).
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