Audio project for this indie game that took over a year to complete. Audio direction, sound design, audio design and implementation, audio programming…
Slot game about pirates I worked on at Spearhead Studios… and yes they are from the Mediterranean Sea.
Base game is located into a pirate ship, and there is another at the background that fires the canons when player press “spin”.
As feature the game has walking wild, that is a parrot that goes from right to left of the screen… noisy bird!
Bonus game is located into a treasure cave, where a golden chests reveal the result.
MUSIC & SFX
The ambient is based on the wave splashes agains the boat, seagulls and wood cracking. I enjoyed this a lot because I love the sea and so, it was basically creating the feel I would like to experience.
Each symbol win animation has its own sounds designed to be played at the same time in any combination.
Music is flute, guitar and violin based, following old sea chants melodies I found in my research as inspiration.
I did my best to bring fun and adventure spirit into this game!
TASKS
- Sound Design: Sounds effects design, creation and specific adaptation for the game purpose.
- Music Composition: Original music composition and production.
- Audio Mixing & Mastering: Music and sound effects level, balance and mix. Mastering for web streaming formats (ogg, mp3).
- Audio Programing: Audio logic design and implementation for the game in HTML5 (Typescript).
Listen the music of this game in Spotify
Skills used in this project
Sound Design
Audio Recording
Audio Mixing
Audio Mastering
Audio Programming
Music Composition
Play Demo
By pressing in the image below, you can play the game for fun in Spearhead Studios site (it opens in new window).
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