Spearhead 2021 Games Soundtracks
mayo 2022

Music album created as game soundtrack collection of all games released in 2021 by Spearhead Studios.
Basically the work consisted in:

  • Edition: Selection and edition the songs to perform as a music track instead of working dynamically into the game by different parts or in layers.
  • Mix: Audio mix all the edited songs to be heard as music alone, instead being balanced to work into the game along the SFXs.
  • Master: Specific for streaming platforms.
  • Publish: Uploading and configuring the album with the publisher to deliver into Spotify.

Second project of this kind. The thing I loved the most is all that I learned by working with these 16 tracks:

  • Re-editting music created to work by programmed pieces into the games, to be a linear track for a music album.
  • Mixing for music album over the mix for the game, is kind of second chance to do it better, and learn a lot of little but important details.
  • Mastering the album is always challenging for me, because I’m not very experienced, but definitely I did way better in this album than the first one.

Skills used in this project

Audio Engineering

Audio Mixing

Audio Mastering

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