War Of Ecleptia
marzo 2018

This is a project I did with my friends in Zakos games where I was the only programmer/developer.
Almost 2 years project, my biggest work so far, that includes:

  • Game: Heroku app, using PIXI in the front and Node in the back as stateless and scalable server, data base with Redis, MongoDB and MySQL and web-sockets communications.
  • Isometric map editor: Front in HTML5 using PIXI and PHP in the back. The editor were used for create the dynamic map templates used into the game.
  • Back office: Web app in pure Javascript and CSS with PHP back, using a MVC architecture. Used to see the stats and for accounts management by all people in Zakos Games, and also CMS for adding the content for the game wiki.
  • Main game website:  Homegrown web page including its CMS done in pure Javascript and CSS.
  • Game Wiki: Generated from the data introduced by the back office app.
  • All the small things: Sound design, Music, UI design, graphics handling and packaging, testing, CDN, communications between game app, game web and back office in different domains, emails for players…

The biggest project I’ve ever worked with, too big I suppose. I could say I tested myself with this one, and I can tell I reached my limits but finishing what I wanted to do with this. This project has kind of a bitter-sweet taste, because it went nowhere at the end due to a bad balance that lead to no revenue.

TASKS

  • Game programming: Javascript programming of the game by using PIXI as graphic engine and Howler.js as audio library.
  • Sound Design: Sounds effects design, creation and specific adaptation for the game purpose.
  • Music Composition: Original music composition and production.
  • Audio Mixing & Mastering: Music and sound effects level, balance and mix. Mastering for web streaming formats (ogg, mp3).
  • Audio Programing: Audio logic design and implementation for the game in HTML5 (Javascript).
  • UI/UX design: Assistance for the illustrator with UI designs, looking for the best way to present the data and the interactive elements for players.

The project is now dead but I still store some sources from the game it self.

Skills used in this project

Sound Design

Audio Recording

Audio Mixing

Audio Mastering

Game Programming

Audio Programming

Music Composition

UI/UX Design

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