The biggest project I’ve ever worked with, too big I suppose. I could say I tested myself with this one, and I can tell I reached my limits but finishing what I wanted to do with this. This project has kind of a bitter-sweet taste, because it went nowhere at the end due to a bad balance that lead to no revenue.
TASKS
- Game programming: Javascript programming of the game by using PIXI as graphic engine and Howler.js as audio library.
- Sound Design: Sounds effects design, creation and specific adaptation for the game purpose.
- Music Composition: Original music composition and production.
- Audio Mixing & Mastering: Music and sound effects level, balance and mix. Mastering for web streaming formats (ogg, mp3).
- Audio Programing: Audio logic design and implementation for the game in HTML5 (Javascript).
- UI/UX design: Assistance for the illustrator with UI designs, looking for the best way to present the data and the interactive elements for players.



